Slave to the Game

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The new version of SEGA game NiGHTS: Journey of Dreams on Wii (see our hands-on preview) is set to use real-world data as part of its gameplay. More specifically, NiGHTS will use the Wii Weather channel to decide what the weather will be like in a specific area of the game.

In NiGHTS, there is an area called My Dream where players will be able to interact with the A-Life creatures from the game. The creatures that appear are set to react differently depending on what time of day it is and what the weather is actually like. Due to the tie-in with the Wii Weather channel, this means the creatures you see and how they interact with you will be dependent on where you are in the world.

By introducing this feature, SEGA is randomizing the creatures to some extent, so not everyone sees the same A-Life reacting the same way every where. It also means players will have to play the game at different times of the day and in different weather conditions in order to see everything.

In some ways, this will be a nice feature, but it could also be frustrating for players–especially those who live in areas of the world where the weather doesn’t change very much from day-to-day.

NiGHTS: Journey of Dreams is expected to be released across the U.S. on December 18.

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