It's been a long year for PlayStation 3 owners with very little in the way of new, exclusive content. As good as they are, "MotorStorm" and "Resistance: Fall of Man" are wearing thin for me.
Finally, two new PS3 exclusives are available: "Warhawk" and "Lair."
Being an exclusive game doesn't guarantee greatness. Five minutes with "Lair" makes that painfully clear.
"Lair" (Rated T, $59.99) kicks off well enough, with a gorgeous animated sequence involving warriors on fire-breathing dragons.
The aerial spectacle is tremendous, the cinematic effect stirring.
So how can the actual game — a title with battle-tested, fire-breathing dragons, mind you — be so utterly terrible?
It's a classic case of a game that looks phenomenal but plays horribly. The controls quickly kill any sense of fun.
Flying dragons around the war-torn landscape is maddeningly tough in "Lair." Too tough.
That's because you have no choice but to move the controller in the direction you're trying to go. The PS3's controller has always had a motion-sensing capability, but it's very imprecise when you're trying to guide a dragon through a narrow canyon.
To do a quick 180, you can flick the controller up — but, often, my flicks didn't do anything or sent me in the wrong direction.
If only "Lair" would let me use the controller's traditional joysticks and buttons for movement.
"Lair" just isn't worth the effort.
One star out of four.
At least "Warhawk" delivers what it advertises: a quick, responsive multiplayer combat game. Nothing more, nothing less.
The game feels a bit generic compared to more established online shooting franchises like "Unreal Tournament," but there's plenty to like about "Warhawk." Namely, big, sprawling online matches against up to 31 other real players.
There are the usual online modes like Team Deathmatch and Capture the Flag, which span a diverse array of maps. There are plenty of weapons like machine guns and grenades, plus you can drive around tanks and jeeps, or control turrets to defend your base.
Some weapons seem overpowered, namely the flame thrower, which can somehow mow down armored tanks with relative ease.
But the game's biggest rush comes from piloting the warhawk fighters. They're able to transform from hovercraft to fighter jets and back again.
They pack an arsenal of weapons that includes missiles and mines. They're extremely maneuverable, too, able to perform all sorts of aerial tricks such as loops and spinning turns.
There are two ways to buy "Warhawk," which is rated T. You can download it directly from Sony and pay $39.99, or buy a boxed copy that includes a wireless headset for $20 more.
That way, you can talk trash right back to the online strangers who will taunt you after they've blasted you from the sky.
"Warhawk" is the sort of game the PS3 desperately needed. It's an approachable title that delivers all the online mayhem you can handle.
Yes you read the title right, the Rock Band bundle for the Xbox 360 will be packaged with wired controllers.
Notice I specifically said the 360 version came with wired controllers? Yes that's right because the ps3 version comes fully equiped with wireless controllers, sorry 360 owners.
The developers of Rock Band say their motive for the choice of wired over wireless for their 360 bundle is for the simple fact of the cost. The wireless chipset was just too expensive, and sales would be damaged due to the higher pricing according to them.
In these sort of games, freedom of movement is essential. Nobody wants to be restricted by cordage while rockin' out.
Whether it provides a small decrease in the price or not, going with corded controllers was a bad move in my opinion. Fans of the genre would have paid the higher cost to get the wireless controllers, and while this lower cost will attract a few more buyers it will also turn away many who don't want to be wired.
I predict we see many more ps3 versions sold than for the 360; and for those gamers who own both a ps3 and a 360, the choice of which console to buy the game for is a no-brainer