<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-350122966562772446</id><updated>2009-12-05T21:08:42.710-06:00</updated><title type='text'>Slave to the Game</title><subtitle type='html'>Filling you in on the oddball gaming news</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default?start-index=26&amp;max-results=25'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>141</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-6081979320184790506</id><published>2008-10-13T10:35:00.001-05:00</published><updated>2008-10-13T10:35:27.245-05:00</updated><title type='text'>New 'Xbox Experience' Too Much For Some 360s</title><summary type='text'>There's a lot to look forward to in the upcoming New Xbox Experience -- set to launch on November 19 -- but for those who own Xbox 360s without a hard drive or a 256MB memory card, you may have to go through a few headaches before you can download it.Speaking to Xbox360Fanboy, Microsoft's Larry "Major Nelson" Hryb revealed that the full download size of the NXE will be 128MB, which will make it </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/6081979320184790506/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=6081979320184790506' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6081979320184790506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6081979320184790506'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/10/new-xbox-experience-too-much-for-some.html' title='New &apos;Xbox Experience&apos; Too Much For Some 360s'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-5985847913736483807</id><published>2008-07-27T15:55:00.001-05:00</published><updated>2008-07-27T15:55:34.112-05:00</updated><title type='text'>EA continues quest to buy videogame maker Take-Two</title><summary type='text'>US videogame giant Electronic Arts (EA) on Monday extended anew the deadline on its two-billion-dollar offer to buy "Grand Theft Auto" maker Take-Two Interactive.EA set August 18 as the new cut-off date for its offer but did not budge from its price of 25.74 dollars per share. Take-Two has repeatedly rejected the bid as too low.Take-Two's board of directors is urging stockholders to refuse to </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/5985847913736483807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=5985847913736483807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5985847913736483807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5985847913736483807'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/ea-continues-quest-to-buy-videogame.html' title='EA continues quest to buy videogame maker Take-Two'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-8796678857810795807</id><published>2008-07-27T15:54:00.001-05:00</published><updated>2008-07-27T15:54:58.811-05:00</updated><title type='text'>Gamers Are Big Sellers On iPhone App Store</title><summary type='text'>Apple iPhone users just want to have fun, according to the latest download statistics from the Apple App Store.Video games dominated the paid application sales chart, capturing seven of the top 10 spots, including the top five slots.The most-downloaded paid application was Sega's "Super Monkey Ball." In this game, which is priced at $9.99, customers can guide a monkey through mazes using the </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/8796678857810795807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=8796678857810795807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/8796678857810795807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/8796678857810795807'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/gamers-are-big-sellers-on-iphone-app.html' title='Gamers Are Big Sellers On iPhone App Store'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-6932471516095765706</id><published>2008-07-27T15:50:00.002-05:00</published><updated>2008-07-27T15:51:48.653-05:00</updated><title type='text'>Microsoft Lets Xbox Live Users Build And Sell Their Own Games</title><summary type='text'>Xbox 360 fans who think they can make better games than what's available commercially now have a chance to prove it.Microsoft on Tuesday said it's opening up the popular console to games created by gamers using the company's XNA Game Studio software. "We're creating an opportunity for aspiring developers to start their careers on the world stage," said Chris Satchell, chief technology officer at </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/6932471516095765706/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=6932471516095765706' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6932471516095765706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6932471516095765706'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/microsoft-lets-xbox-live-users-build.html' title='Microsoft Lets Xbox Live Users Build And Sell Their Own Games'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-7857376218296352988</id><published>2008-07-27T15:50:00.001-05:00</published><updated>2008-07-27T15:50:25.488-05:00</updated><title type='text'>Microsoft Opens Xbox 360 To Outside Game Creators</title><summary type='text'>Microsoft is opening the Xbox 360 to third-party software creators in a bold attempt to dramatically expand the number of games available on its platform. The goal is to give gaming aficionados far more choices than rivals Sony and Nintendo are offering.Taking a page from the playbooks of social-networking sites such as YouTube and Facebook, which have long provided custom software from </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/7857376218296352988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=7857376218296352988' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7857376218296352988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7857376218296352988'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/microsoft-opens-xbox-360-to-outside.html' title='Microsoft Opens Xbox 360 To Outside Game Creators'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-8278870339851006220</id><published>2008-07-27T15:48:00.001-05:00</published><updated>2008-07-27T15:48:44.286-05:00</updated><title type='text'>Review: Pass on `NCAA Football 09: All-Play'</title><summary type='text'>If the Xbox 360 and PlayStation 3 versions of "NCAA Football 09" are the starting seniors, then Wii owners might feel like redshirt freshmen with EA Sports' first college football game for Nintendo's popular gaming console."NCAA Football 09: All-Play" ($49.99, Wii) marks EA Sports' debut of its new "All-Play" lineup, five Wii-specific sports games looking to bring more casual gamers into the </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/8278870339851006220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=8278870339851006220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/8278870339851006220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/8278870339851006220'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/review-pass-on-ncaa-football-09-all.html' title='Review: Pass on `NCAA Football 09: All-Play&apos;'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-2761951818900540805</id><published>2008-07-27T15:46:00.000-05:00</published><updated>2008-07-27T15:47:33.727-05:00</updated><title type='text'>Rock titles drive revolution in games</title><summary type='text'>Record first-half sales of video and computer games got a big boost from Rockstar Games' "Grand Theft Auto IV" and Activision's "Guitar Hero III."Previewed at the E3 game industry conference July 16-18 in Los Angeles, music game titles due by year's end promise to kick annual sales to new highs, among them Konami's new "Rock Revolution," Harmonix/MTV/Electronic Arts' "Rock Band 2," Activision/Red</summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/2761951818900540805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=2761951818900540805' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2761951818900540805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2761951818900540805'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2008/07/rock-titles-drive-revolution-in-games.html' title='Rock titles drive revolution in games'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-1906681590864141584</id><published>2007-11-19T14:17:00.000-06:00</published><updated>2007-11-19T14:21:35.769-06:00</updated><title type='text'>MIt's the Wii's birthday, but just what has it acheived?</title><summary type='text'>While most celebrating their first birthday have achieved very little during the preceding year bar the production of a variety of venomous smells and a lot of drooling, the Wii has had a pretty eventful time.With its radically new approach to control input (not to mention controversial attitude towards the console industry’s traditional generational horsepower boost), it was clear from the start</summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/1906681590864141584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=1906681590864141584' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/1906681590864141584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/1906681590864141584'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/mits-wiis-birthday-but-just-what-has-it.html' title='MIt&apos;s the Wii&apos;s birthday, but just what has it acheived?'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-7801250887613761724</id><published>2007-11-19T14:10:00.000-06:00</published><updated>2007-11-19T14:13:57.847-06:00</updated><title type='text'>Sony slashes price of PS3 SDK to fix game problem</title><summary type='text'>The package now costs $10,250 in the US, 950,000 yen in Japan, and 7,500 euros in Europe. With lower prices now both for the consumer in the form of a system price cut, and for the developer in the SDK, it hopefully will mean higher sales and profits for the PS3.This is not the last of the price drops either. "As more and more new titles are developed for the PS3 format, SCEI will significantly </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/7801250887613761724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=7801250887613761724' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7801250887613761724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7801250887613761724'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/sony-slashes-price-of-ps3-sdk-to-fix.html' title='Sony slashes price of PS3 SDK to fix game problem'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-2755610779048225201</id><published>2007-11-14T12:15:00.000-06:00</published><updated>2007-11-14T12:18:10.972-06:00</updated><title type='text'>Fall Xbox 360 dashboard update revealed: download Halo December 2</title><summary type='text'>The Fall Xbox 360 dashboard update has now been officially revealed, and it's looks awesome with Xbox Classics and films on demand. December 4 is the date you'll need to watch out for; that's the day you'll be able to download and play Halo. Yes, Halo as in the Xbox game, through Marketplace, on your Xbox 360. Isn't technology great! Microsoft is introducing games it has published for the </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/2755610779048225201/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=2755610779048225201' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2755610779048225201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2755610779048225201'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/fall-xbox-360-dashboard-update-revealed.html' title='Fall Xbox 360 dashboard update revealed: download Halo December 2'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-4984866937916117504</id><published>2007-11-14T12:14:00.000-06:00</published><updated>2007-11-14T12:15:24.473-06:00</updated><title type='text'>Taiwan market: Microsoft takes tough line on Xbox 360 repairs</title><summary type='text'>Microsoft has been vigorously inspecting Xbox 360 consoles sent in for repairs in Taiwan which has resulted in the usual turnaround time of seven days being extended to as long as one month since October, according to retail channels in Taiwan.The sources commented that the tighter inspection was motivated by a need to see if game consoles have been illegally modified to use pirated games and a </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/4984866937916117504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=4984866937916117504' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4984866937916117504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4984866937916117504'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/taiwan-market-microsoft-takes-tough.html' title='Taiwan market: Microsoft takes tough line on Xbox 360 repairs'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-5138355931097585057</id><published>2007-11-14T12:11:00.000-06:00</published><updated>2007-11-14T12:12:48.552-06:00</updated><title type='text'>PS3 DualShock 3 rumbles all compatible PS2 games</title><summary type='text'>Sony has confirmed to Eurogamer that all PlayStation 2 titles that support rumble and are compatible with PS3 will also rumble if you use the new DualShock 3 pad.During last week's hands-on with the new controller, we noted that PS2 rumble seemed to be disabled. Since then, PS3 firmware 2.0 has quietly introduced support.The news from Sony adds to anecdotal evidence from eager importers who </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/5138355931097585057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=5138355931097585057' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5138355931097585057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5138355931097585057'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/ps3-dualshock-3-rumbles-all-compatible.html' title='PS3 DualShock 3 rumbles all compatible PS2 games'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-7742623564763003735</id><published>2007-11-14T12:04:00.000-06:00</published><updated>2007-11-14T12:07:45.159-06:00</updated><title type='text'>DivX coming to the PS3</title><summary type='text'>The PS3’s abilities just keep on expanding, and one of the newest future additions will be support for a popular video codec.DivX, Inc. announced a partnership with Sony that will let its video technology be integrated into a future, yet undetermined, PS3 system update. The obvious benefit is that owners of the PS3 will be able to access far more videos than previously capable. But as an </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/7742623564763003735/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=7742623564763003735' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7742623564763003735'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7742623564763003735'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/divx-coming-to-ps3.html' title='DivX coming to the PS3'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-7708917508600644129</id><published>2007-11-14T11:54:00.000-06:00</published><updated>2007-11-14T11:57:37.021-06:00</updated><title type='text'>Nintendo warns of Wii shortages</title><summary type='text'>A chronic shortage of Nintendo's popular Wii console could mean disappointment for those putting it at the top of their Christmas list. The BBC has learned that high street retailers are struggling to keep up with demand for the console, which has been in short supply for months. Websites such as Wii-consoles.co.uk have been set up to help shoppers find out when stock becomes available. Nintendo </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/7708917508600644129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=7708917508600644129' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7708917508600644129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/7708917508600644129'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/nintendo-warns-of-wii-shortages.html' title='Nintendo warns of Wii shortages'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-2061666709996550855</id><published>2007-11-12T16:09:00.001-06:00</published><updated>2007-11-12T16:30:41.186-06:00</updated><title type='text'>Update on facebook Arcade Application</title><summary type='text'>I mentioned a few days ago that I was working on a facebook application.  Since then my application has now reached 22 users, and I have also added 12 more games!Oldschool Arcade ApplicationCurrently the games on my arcade application include:-Pacman-Duckhunt-Asteroids-Space Invader-Moon Patrol-Hexagon-Burger Time-Centipede-Snake-Frogger-Simon-Sonic-Bowling-Pool-Breakout-Pong-Tetris-Zelda...and </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/2061666709996550855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=2061666709996550855' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2061666709996550855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2061666709996550855'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/update-on-facebook-arcade-application.html' title='Update on facebook Arcade Application'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_c8U36K1llHs/RzjPyJ4noyI/AAAAAAAAADo/mt_aF95p6rM/s72-c/screen.PNG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-5537367798214015888</id><published>2007-11-12T15:48:00.000-06:00</published><updated>2007-11-12T15:51:11.304-06:00</updated><title type='text'>Life Imitates Games</title><summary type='text'>I always love it when network television uses video gaming as a plot device. Take this past week's episode of NBC's Life, for instance. Life is a cop show featuring a quirky police detective who just got out of prison after 14 or so years after being framed for a murder he didn't commit. It's an excellent show most of the time, I promise. Last week's show revolved around a family of Persians (not</summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/5537367798214015888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=5537367798214015888' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5537367798214015888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5537367798214015888'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/life-imitates-games.html' title='Life Imitates Games'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-3909835310318373217</id><published>2007-11-12T00:07:00.000-06:00</published><updated>2007-11-12T00:24:20.043-06:00</updated><title type='text'>God of War psp demo giveaway</title><summary type='text'>For those of you who didn't get in on the deal, there were free God of War demo's being given away starting a few months ago.  I'm not fully sure if this deal is still going on or not, but we just recently received our copy.I personally was amazed by the demo.  The graphics and the gameplay were both equally amazing, and I was surprised at how long the demo seemed.But since we've beaten the demo,</summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/3909835310318373217/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=3909835310318373217' title='19 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/3909835310318373217'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/3909835310318373217'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/god-of-war-psp-demo-giveaway.html' title='God of War psp demo giveaway'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>19</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-2034260690072275511</id><published>2007-11-10T11:22:00.000-06:00</published><updated>2007-11-10T11:23:28.875-06:00</updated><title type='text'>Likelihood of a pre-Christmas release suggested</title><summary type='text'>When the hell is Unreal Tournament III coming out on PS3? No-one, not even Epic, seems to know, but a 2007 release isn't completely out of the question just yet, according to Vice President of Epic, Mark Rein.UT III was originally scheduled to release in the latter end of this year before Midway said that there's every possibility it could be delayed into next year to ensure it's finished.When a </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/2034260690072275511/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=2034260690072275511' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2034260690072275511'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2034260690072275511'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/likelihood-of-pre-christmas-release.html' title='Likelihood of a pre-Christmas release suggested'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-4590622569516039225</id><published>2007-11-10T11:20:00.000-06:00</published><updated>2007-11-10T11:21:32.025-06:00</updated><title type='text'>Nintendo Wii users get Mii voting channel</title><summary type='text'>Nintendo is launching an interactive Nintendo Wii channel to let users upload, view, and vote on the best Mii creations.The new feature will be available as a free download in the US from the Wii Shop Channel beginning 11 November and will give Wii owners the opportunity to submit, browse, and vote on bi-monthly popularity contests. "The Check Mii Out Channel lets people show off their Mii </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/4590622569516039225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=4590622569516039225' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4590622569516039225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4590622569516039225'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/nintendo-wii-users-get-mii-voting.html' title='Nintendo Wii users get Mii voting channel'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-4732255428917379834</id><published>2007-11-10T11:19:00.000-06:00</published><updated>2007-11-10T11:20:16.836-06:00</updated><title type='text'>Nintendo confirms Wii DVD support coming</title><summary type='text'>Any gamers hoping to cosy-up on the sofa this Christmas and watch films with their Wii are set to be disappointed. Nintendo has confirmed that DVD playback won’t be added to the console this year.Nintendo claims it’s postponing the release due to a need to secure enough production units in time for the Christmas rush. It broke the news on the Q&amp;A section of its Japanese Wii website.The addition </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/4732255428917379834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=4732255428917379834' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4732255428917379834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/4732255428917379834'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/nintendo-confirms-wii-dvd-support.html' title='Nintendo confirms Wii DVD support coming'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-5685458247450576465</id><published>2007-11-10T11:17:00.000-06:00</published><updated>2007-11-10T11:18:43.824-06:00</updated><title type='text'>Is Xbox 360 Getting DivX? [Rumor]</title><summary type='text'>Hot on the heels of a PS3 DivX rumor, DivX has pretty much pilled the beans on upcoming support on the Xbox 360. Here's the clip from a routine financial earnings call that's set the rumor mill ablaze:Coster - "Just a minor point here, but there was a recent Microsoft (MSFT) conference where I believe their media extender now incorporates the DivX codec on it, is that correct? Can you confirm </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/5685458247450576465/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=5685458247450576465' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5685458247450576465'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/5685458247450576465'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/is-xbox-360-getting-divx-rumor.html' title='Is Xbox 360 Getting DivX? [Rumor]'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-9142399884330419732</id><published>2007-11-10T11:15:00.000-06:00</published><updated>2007-11-10T11:16:43.600-06:00</updated><title type='text'>Young Xbox 360 Gamers Face Restrictions</title><summary type='text'>Forthcoming Xbox 360 controls will let parents limit the number of hours played by uoung gamers.In addition to restricting the type of games played, Xbox 360 will soon be able to limit the total number of hours played by younger gamers."As the customer base broadens, the demand for these kinds of capabilities does increase," said Robbie Bach, president of Microsoft's entertainment and devices </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/9142399884330419732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=9142399884330419732' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/9142399884330419732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/9142399884330419732'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/young-xbox-360-gamers-face-restrictions.html' title='Young Xbox 360 Gamers Face Restrictions'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-6834606849135061092</id><published>2007-11-10T11:14:00.000-06:00</published><updated>2007-11-10T11:15:31.408-06:00</updated><title type='text'>Xbox 360 Beats PS3 in Weekly Japan Sales for 1st Time</title><summary type='text'>Sales in Japan of Microsoft Corp.'s Xbox 360 video game console have exceeded those of Sony Computer Entertainment Inc.'s PlayStation 3 for the first time on a weekly basis, a survey showed Friday.According to the survey conducted by research firm Media Create Co. &lt;2451&gt;, Xbox 360 sales came to 17,673 units in the week to last Sunday, against 17,434 units for PS3.Xbox 360 overtook PS3 as the </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/6834606849135061092/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=6834606849135061092' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6834606849135061092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/6834606849135061092'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/xbox-360-beats-ps3-in-weekly-japan.html' title='Xbox 360 Beats PS3 in Weekly Japan Sales for 1st Time'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-3798759909990558013</id><published>2007-11-06T15:16:00.000-06:00</published><updated>2007-11-06T15:17:38.184-06:00</updated><title type='text'>Sony PSP Deep Red announced</title><summary type='text'>Besides a new Sony PS2, Sony also announced a new color for the slim Sony PSP in Japan - Deep Red. The Deep Red Sony PSP (PSPJ-20000) will start selling on December 13th for 22,800 yen (~$198). Sony will also offer it in a bundle with the DMB TV tuner (PSPJ-20001) for 29,800 yen (~$260.)Sony also announces a new battery charger for all Sony PSP consoles. The PSP-330 is going to sell for 3,800 yen</summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/3798759909990558013/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=3798759909990558013' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/3798759909990558013'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/3798759909990558013'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/sony-psp-deep-red-announced.html' title='Sony PSP Deep Red announced'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-350122966562772446.post-2396825372377161197</id><published>2007-11-06T15:13:00.000-06:00</published><updated>2007-11-06T15:14:35.700-06:00</updated><title type='text'>NiGHTS to use Wii Weather data</title><summary type='text'>The new version of SEGA game NiGHTS: Journey of Dreams on Wii (see our hands-on preview) is set to use real-world data as part of its gameplay. More specifically, NiGHTS will use the Wii Weather channel to decide what the weather will be like in a specific area of the game.In NiGHTS, there is an area called My Dream where players will be able to interact with the A-Life creatures from the game. </summary><link rel='replies' type='application/atom+xml' href='http://slavetothegame.blogspot.com/feeds/2396825372377161197/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=350122966562772446&amp;postID=2396825372377161197' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2396825372377161197'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/350122966562772446/posts/default/2396825372377161197'/><link rel='alternate' type='text/html' href='http://slavetothegame.blogspot.com/2007/11/nights-to-use-wii-weather-data.html' title='NiGHTS to use Wii Weather data'/><author><name>William</name><uri>http://www.blogger.com/profile/10441006693614227064</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07357557808369585957'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>